Publisher-authorized transfers

Digital items with real transfer rights.

This marketplace would handle only items a game allows to be transferred. The game confirms who owns the item, whether it can move, and when the transfer is complete.

Explore the transfer model
Fictional racing and armor cosmetics connected through a publisher permission gateway
No account salesThe game's sign-in page connects ownership without sharing a password.
No gray-market keysCodes, copied files, screenshots, and off-platform delivery are prohibited.
No NFT requirementThe game's own item and ownership records remain authoritative.
No unsupported transferIf the game or license disallows transfer, PUPMKT cannot list the item.

Transfer path

The publisher remains the source of truth.

Every sample is fictional. This demo does not link an account, inspect ownership, hold an item, move money, or transfer a digital item.

1

Connect on the game's sign-in page

The customer signs in with the game or publisher. PUPMKT and store staff never see a game password, recovery code, or wallet phrase.

2

Show only items that may move

The game returns a safe list of transferable items. The public page shows item details and connection status, not private account data.

3

Check the item again

Before listing, the game confirms ownership and checks trade holds, platform, region, age rules, account standing, and cooldowns.

4

Show the buyer every condition

The buyer sees the price, fees, publisher share, cancellation limit, receiving-account requirement, and transfer rules before committing.

5

Let the game complete the transfer

The game locks the seller's item, moves or reissues it, and then confirms that the buyer now owns it.

6

Release funds after confirmation

Payment and seller payout follow the game's confirmation. If transfer fails, the system refunds or voids the charge and unlocks the item.

Fictional program preview

Items the game explicitly permits to move.

Fictional pearl and cobalt vehicle body-kit cosmetic displayed as a transferable game item Eligible now

Vector RX body kit

Fictional racing cosmetic. The game program permits this exact asset type to move between eligible accounts.

Game program
Vector Circuit exchange
Platform and region
PC · North America
Ownership check
Confirmed 2 minutes ago
Cooldown
Complete
Publisher share
8% in this fictional example
Transfer method
Game-managed inventory move
Review item and quote rules
Fictional graphite, bronze, and teal armor cosmetic displayed as a game item on trade hold Waiting: 47 hours

Aegis armor shell

Fictional armor cosmetic. Ownership is current, but a recent account-security event prevents a quote or listing.

Game program
Aegis cosmetic exchange
Platform and region
PC · North America
Ownership check
Confirmed 1 minute ago
Cooldown
Ends in 47 hours
Publisher share
10% if it becomes eligible
Transfer method
Game-managed reissue

No market action: the game must clear the hold first.

Fictional midnight-blue star cloak displayed as an account-bound game cosmetic Transfer blocked

Founder’s starcloak

Fictional cosmetic marked account-bound by its publisher. Marketplace staff cannot list it or override the rule.

Game program
Not admitted
Platform and region
All platforms and regions
Ownership check
Owned, but account-bound
Cooldown
Not applicable
Publisher share
Not applicable
Transfer method
Transfer prohibited

No market action: this item stays with the original account.

Visible states

Customers see the gate before the button.

Publisher-approved

The exact game program and asset type are active in the permission registry.

Ownership confirmed

The publisher confirmed that the connected seller account currently owns this item.

Transfer eligible

Current platform, region, age, account, and cooldown requirements pass.

Buyer account required

The buyer must connect an eligible publisher account before a quote can be issued.

Publisher unavailable

New listings, quotes, checkout, and settlement stay paused until the publisher's checks return.

Transfer complete

The transfer closes only after the game checks again and shows the buyer as the owner.

Store assistance boundary

Stores can assist identity. They cannot invent digital ownership.

Identity help at a store

An approved identity-check service may help with higher-risk transfers. That check never replaces the game's ownership record.

Private connection help

A privacy-screened device can open the game's sign-in page; staff never type or view customer credentials.

Recovery referred

Account recovery, eligibility holds, and ownership disputes route to the publisher. Staff cannot override them.